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Klano's Jutsus

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Klano's Jutsus Empty Klano's Jutsus

Post by Lee Sun Dec 28, 2008 12:42 am


Clan Jutsu's
Name: Soldiers Of Wood Technique
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: Wood
Description: This technique allows the user to create Wooden Men to use for other techniques out of wood they create from the surrounding area. The Wooden Men will grow out from the ground, like trees from soil, fully prepared for battle. It is incredibly chakra efficient to spawn large numbers of them at a time.
Weakness: Easily defeated by Fire jutsu. Cannot be used if the area is too dry, or devoid of water and soil.

Name: Wooden Men Technique
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: None
Description: Using their vast army of wooden men, the user will place charms on the heads of the dummies. The charms contain simple attack instructions. If a target comes close, the chakra imbued dummies will begin to attack in various, simple, straightforward ways. The wooden men are "dumb", in that they are not able to respond to their opponent's counterattacks. If the charm on the wooden man is removed, the dummy is rendered useless.
Weakness: Easily defeated by Fire jutsu.

Name: Wooden Men Manipulation Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: None
Description: Using their vast army of wooden men, the userwill place charms on the heads of the dummies. Because these men are "dumb" and only attack randomly, a target can easily defeat them with time. This technique allows specific men to become puppets to the user, and obey their will. This allows the puppets to better attack and defend themselves against their target while under the specific control of the ninja.
Weakness: Easily defeated by Fire jutsu.

Name: Wooden Men Coffin
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: None
Description: Using their vast army of wooden training men, the user will place charms on the heads of the dummies to attack their target. When the target is sufficiently surrounded, the user will use chakra to break the wooden men down into their base parts and then combine them into long rows. These rows will stack and combine to surround their target and isolate them from the outside world. The wooden parts will be imbued with the users chakra and be greatly strengthened as a result.
Weakness: Easily defeated by Fire jutsu. If enough power is placed against the structure however, it can come crashing apart.

Name: Wood Clone Technique
Rank: B
Range: None
Type: Ninjutsu
Elemental Affinity: Wood
Description: This technique allows the user to cause masses of wood to grow off of their body. This wood will morph and form a clone of the user, capable of utilizing all the same Mokuton techniques as the original. These clones can also take multiple hits before being totally defeated, unlike normal Clones or Shadow Clones, though their wood appearance is given away after the first hit.
Weakness: Easily defeated by Fire jutsu.

Name of jutsu:Moku Joheki/ Wood Locking Wall
Rank E-S: D
Range: Close
Type of jutsu: ninjutsu
Clan(Optional):Kangai
Element Affinity: mokuton


Description: Creates a half dome of wood to shield the user

Weakness: fire techniques

Name of jutsu: Wooden Orb
Rank E-S: D
Range: close-mid range
Type of jutsu: Ninjutsu
Clan(Optional):Kangai
Element Affinity: Mokuton


Description:Wooden Orb is a technique that summons a ball of wood. Klano is able to fly around on the aerodynamic ball of wood and also kick it towards his opponents

Weakness:fire



Name of jutsu:Moku fist
Rank E-S: D
Range: close
Type of jutsu: Ninjutsu/taijutsu
Clan(Optional):Kangai
Element Affinity: mokuton


Description: With this jutsu he creates a large glove that fits all the way up past his shoulder. He is able to flow chakra into the glove to make increase the strength of his attacks.

Weakness: it may take most of your chakra away. The glove is also vulnerable to fire techniques


Name of jutsu: Wooden pillar jutsu
Rank E-S: C
Range: Close
Type of jutsu: ninjutsu
Clan(Optional):Kangai
Element Affinity: mokuton


Description: Klano can bring large wooden pillars out of the ground with the wave of his hand

Weakness: The ground shakes before the the pillars come out of the ground so you can tell where they are coming from.



Name of jutsu:Tree senses
Rank E-S: C
Range: close
Type of jutsu: Ninjutsu/taijutsu
Clan(Optional):Kangai
Element Affinity: mokuton


Description: With this jutsu, Klano can pick a certain tree, or piece of wood, focusing in on it while holding his hand in a position. He is able to see whatever that tree see's in a 360 degree view.

Weakness: The longer you look, the more chakra it steals. You have to concentrate on the tree for some time. If someone destroys the tree, or hurts it, Klano can become injured.

Name of jutsu: Tree Swallow
Rank E-S: C
Range: close
Type of jutsu: Ninjutsu
Clan(Optional):Kangai
Element Affinity: Mokuton

description:With this attack, he will perform a string of handseals, then loosen up to wood on a tree, causing his foe to sink through or into it. He then re-solidify's the wood, leaving them trapped in the tree.

weakness:This justu only works when people are leaning or standing on top of a tree or piece of wood.

Name of jutsu: Tree attacker illusion.
Rank E-S: C
Range: close-mid range
Type of jutsu:genjutsu
Clan(Optional):Kangai
Element Affinity: Mokuton

description: Tree attacker illusion is a genjutsu that Klano had learned in which he stares into his foe's eyes, creating the illusion that all the tree's around the person are coming towards them to attack them.

weakness: People who are immune/ are able to break genjutsu's.

Name of jutsu:Roots
Rank E-S: D
Range: mid-range/far
Type of jutsu: ninjutsu
Clan(Optional):Kangai
Element Affinity: mokuton


Description: Klano is able to have roots emerge from the ground and entangle his opponent, or execute other commands.

Weakness: fire techniques, or a byakugan type move which can see through the ground.









Taijutsu techniques
Name of jutsu: Kunai trap
Rank E-S: E
Range: Close
Type of jutsu: Taijutsu
Clan(Optional):
Element Affinity:


Description: Klano kicks his opponent into the air and quickly follows the kick with the throw of a few kunai.

Weakness: If the opponent has any defensive moves or defensive equipment, the move will be of no use

Name of jutsu: Blade trap
Rank E-S: D
Range: Close
Type of jutsu: Taijutsu/ninjutsu
Clan(Optional):
Element Affinity: mokuton

description: Klano will unsheathe his Katana and point the tip towards his opponent. His opponent may underestimate the attack because he stands in this position for about 15 seconds. He then brings a wooden pillar angled from behind his opponent, going towards their back. His opponent will be launched by the pillar and into Klano's Katana.

weakness- replacement jutsus, quick people with good reaction time.








Water based Jutsu's

Name of jutsu: Suirou no jutsu
Rank E-S: C
Range: Close
Type of jutsu: Ninjutsu
Clan(Optional):
Element Affinity: suiton
description:Suirou no Jutsu is a Ninjutsu technique that utilizes water to imprison an opponent. The ninja forms the necessary hand seals which causes the water to form around the target into a spherical prison which only allows for limited movement. The ninja must keep their body touching the water prison to maintain its existence. If the contact is broken, the water falls away and their target is released. When combined with a bunshin technique, the ninja can imprison their target but still allow for a clone to attack others nearby.

weakness:since Klano does not have any bunshin techniques, he must stay by his opponent at all times during this jutsu.

Name of jutsu: Suiryuuben
Rank E-S: C
Range: mid-range
Type of jutsu: Ninjutsu
Clan(Optional):
Element Affinity: suiton

description:Suiryuuben is a Ninjutsu technique utilizing the Water Element. First, he will use water to generate a whirling sphere of water. This sphere can then emit whips of water, which can seek out and impale his target.


Name of jutsu: Water torpedo
Rank E-S: D
Range: mid-range/far
Type of jutsu: Ninjutsu
Clan(Optional):
Element Affinity: suiton

description: After performing the correct hand signs, a torpedo of water slowly exits Klanos hand. After it is fully formed it flies at 50 mph towards his opponent. This attack explodes on impact.

weakness:defensive techniques


Last edited by Lee on Mon Mar 23, 2009 11:39 pm; edited 7 times in total

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Kenshi Sun Dec 28, 2008 11:18 am

Approved.

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Sun Dec 28, 2008 1:46 pm

bump:added all water techniques, wooden pillar jutsu, and blade trap.

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Kenshi Sun Dec 28, 2008 1:46 pm

Approved.

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Sun Feb 08, 2009 9:20 pm

Name of jutsu:Roots
Rank E-S: D
Range: mid-range/far
Type of jutsu: ninjutsu
Clan(Optional):Kangai
Element Affinity: mokuton


Description: Klano is able to have roots emerge from the ground and entangle his opponent, or execute other commands.

Weakness: fire techniques, or a byakugan type move which can see through the ground.


Last edited by Lee on Wed Feb 11, 2009 8:54 pm; edited 1 time in total

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Kaji-Kanto Sun Feb 08, 2009 9:22 pm

approved unless said otherwise
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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Wed Feb 11, 2009 9:22 pm

bump/ added tree senses

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Guest Wed Feb 11, 2009 9:35 pm

approved

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Sat Feb 14, 2009 4:40 pm

Bump/ added Tree Swallow and Tree attacker illusion technique.

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Shin Uchiha Sat Feb 14, 2009 5:21 pm

Klano's Jutsus Approved
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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Sat Feb 14, 2009 5:23 pm

Kratos Aurion wrote:Klano's Jutsus Approved
does that mean approved? .__.

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Shin Uchiha Sat Feb 14, 2009 5:26 pm

yes lol
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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Mon Mar 23, 2009 11:31 pm

Update- added

Name: Soldiers Of Wood Technique
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: Wood
Description: This technique allows the user to create Wooden Men to use for other techniques out of wood they create from the surrounding area. The Wooden Men will grow out from the ground, like trees from soil, fully prepared for battle. It is incredibly chakra efficient to spawn large numbers of them at a time.
Weakness: Easily defeated by Fire jutsu. Cannot be used if the area is too dry, or devoid of water and soil.

Name: Wooden Men Technique
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: None
Description: Using their vast army of wooden men, the user will place charms on the heads of the dummies. The charms contain simple attack instructions. If a target comes close, the chakra imbued dummies will begin to attack in various, simple, straightforward ways. The wooden men are "dumb", in that they are not able to respond to their opponent's counterattacks. If the charm on the wooden man is removed, the dummy is rendered useless.
Weakness: Easily defeated by Fire jutsu.

Name: Wooden Men Manipulation Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: None
Description: Using their vast army of wooden men, the userwill place charms on the heads of the dummies. Because these men are "dumb" and only attack randomly, a target can easily defeat them with time. This technique allows specific men to become puppets to the user, and obey their will. This allows the puppets to better attack and defend themselves against their target while under the specific control of the ninja.
Weakness: Easily defeated by Fire jutsu.

Name: Wooden Men Coffin
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: None
Description: Using their vast army of wooden training men, the user will place charms on the heads of the dummies to attack their target. When the target is sufficiently surrounded, the user will use chakra to break the wooden men down into their base parts and then combine them into long rows. These rows will stack and combine to surround their target and isolate them from the outside world. The wooden parts will be imbued with the users chakra and be greatly strengthened as a result.
Weakness: Easily defeated by Fire jutsu. If enough power is placed against the structure however, it can come crashing apart.

Name: Wood Clone Technique
Rank: B
Range: None
Type: Ninjutsu
Elemental Affinity: Wood
Description: This technique allows the user to cause masses of wood to grow off of their body. This wood will morph and form a clone of the user, capable of utilizing all the same Mokuton techniques as the original. These clones can also take multiple hits before being totally defeated, unlike normal Clones or Shadow Clones, though their wood appearance is given away after the first hit.
Weakness: Easily defeated by Fire jutsu.

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Kenshi Tue Mar 24, 2009 12:18 pm

Approved

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Sat Apr 04, 2009 6:30 pm

update

Name: Secret Wood Technique - Siege of One Thousand Archers
Rank: S
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Ninjutsu
Elemental Affinity: Wood
Description: Utilizing surrounding trees and wood formations, this technique allows the user to cause arrow-sized spikes of wood to be launched off of the surfaces of any wood in the surrounding around, which are aimed towards nearby opposition. These spikes are fired with enough speed as to pierce leather, as well as cruder, less-heavy armors, and can struck easily through the skin of a human being. The arrows are launched similarly as machine guns would fire towards a target, and one arrow would be fired from around every five square inches. That means, from even a lone, normal tree in the area, the target of the assault would need to dodge a great number of arrows for even a single second of this techniques activation. (Think of Haku's Ice Senbon technique, only with larger, wooden spikes and wider range.)
Weakness: The amount of chakra the technique requires increases exponentially as the duration goes on. For example, using random numbers, if the technique needed 3 chakra for 1 second of arrow fire, it would require 9 chakra for 2 seconds, 27 chakra for 3 seconds, 108 chakra for 4 seconds, and so on. Due to the widespread nature of the technique, if there are any allies nearby, there is a heavy chance of causing them harm in the process of using it.

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Kenshi Sat Apr 04, 2009 8:35 pm

Why is it all strike through?

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Klano's Jutsus Empty Re: Klano's Jutsus

Post by Lee Sat Apr 04, 2009 8:45 pm

I crossed it out. I talked it over with Koga, and we agreed that I shouldn't have an S ranked move at chuunin yet. Plus, it's his move.

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