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Hisan's jutsus

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Hisan's jutsus Empty Hisan's jutsus

Post by Arashi Wed Dec 10, 2008 6:55 pm

Name:Bunshin no Jutsu - Clone Technique
Rank:E
Range:-
Type:Ninjutsu
Description:Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse.
Element:N/A
Weakness:these clones can't physically harm the opponent

Name:Henge no Jutsu - Transformation Technique
Rank:E
Range:-
Type:NInjutsu
Description:Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
Element:N/A
weakness:transforming into a perfet image of someone can be difficult as the user will need to know much detail on the person he/she is transforming into

Name:Kawarimi no Jutsu - Change of Body Stance Technique
Element:N/A
Rank:E
Range:-
Type:Ninjutsu
Description:Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.
Element:N/A
Weakness:there must be something for the ninja to replace with

Name:Shunshin no Jutsu - Body Flicker Technique
rank:D
range:-
Type:ninjutsu
description:Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.
element:N/A
weakness:

name:Hakkeshou Kaiten - Eight Divination Palms of the Hand, Heavenly Spin
rank:C
range:Close (0m ~ 5m)
Type:Ninjutsu
description:Hakkeshou Kaiten is a Taijutsu technique unique to the Hyuuga bloodline using the Jyuuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack.If an attack is near, the clan member will release a large of amount of chakra from their tenketsu. The member then begins to spin like a top, creating a whirling vortex that can nullify almost any attack.
element:N/A
Weakness:cannot remain spinning for long periods of time

name:Hakke Rokujuuyonshou - Eight Divination Signs, Sixty-Four Palms of the Hand
rank:C
range:Close (0m ~5m)
type:Ninjutsu
description:Hakke Rokujuuyonshou is a Taijutsu technique unique to the Hyuuga bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Jyuuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu.
element:N/A
Weakness:must be close to the opponent to use jutsu


Last edited by Arashi on Fri Dec 12, 2008 4:45 pm; edited 7 times in total
Arashi
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Post by Guest Wed Dec 10, 2008 9:20 pm

approved except the last one, add a rank and follow the template

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Post by Kyo Wed Dec 10, 2008 9:26 pm

When he says template he is saying to go and see what you are missing.... such as weaknesses.
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Post by Arashi Thu Dec 11, 2008 7:04 pm

for the weaknesses I dont what I should put since these are all canon jutsus I dont think I can add a weakness to an already existing jutsu in the show.
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Post by Guest Fri Dec 12, 2008 1:32 am

yes you can, just make up a weakness, otherwise it wouldn't be fair on others

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Post by Arashi Fri Dec 12, 2008 1:00 pm

well I can say for the last two that for heavenly spin the user can't stay spinning for a very long time and for the 64 palms I can say that the user must be close to the opponent but these things should be obvious to others would there be any point in me putting that? and I dont think I need to put weaknesses for the first few jutsus seeing as they're the basic ninjutsu.
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Post by Mirage Fri Dec 12, 2008 1:12 pm

Yes you do need to put those down. By not doing it, you are not following the template and are not following the rules. Even if the weakness is obvious. As for the weakness on the first two, the clone technique does have a weakness. The weakness is that you must give up a fair portion of your chakra to the clone, otherwise the clone cannot use any jutsu. The transformation technique is fine though.
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Post by Arashi Fri Dec 12, 2008 4:42 pm

ok well I put the weaknesses sorry for making this difficult ^_^ and normal clones can't use jutsu.
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Post by Mirage Fri Dec 12, 2008 4:50 pm

Approved
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