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Sanmaru's jutsu's

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Sanmaru's jutsu's Empty Sanmaru''s jutsu''s

Post by L Fri Nov 21, 2008 8:05 pm

Name of Jutsu: Resurrection Reincarnating Dark World
Rank:S
Range: N/A
Type of Jutsu: Kinjutsu
Clan(optional): none
Elemental Affinity: N/A
Note(s):

Description: This may bring something that was never a living substance (ex. Water) to life.

Weakness(es): Are extremly exhasuted after use; can hardly move; take 3 posts for them to get full mobility of the body back after use, without any help.

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Name of Jutsu: Akatsuki Astral Projection Technique (Unnamed)
Rank:unkown
Range: -
Type of Jutsu: supplementary
Clan(optional): no
Elemental Affinity: none
Note(s):

Description: This unnamed astral projection technique is used by Akatsuki to gather at one location, even while members are in different parts of the world. By forming the needed handseal, an astral form of their being will appear at the desired location. This spirit can act in conjunction with other members to do combination jutsu like the Genryuu Kyuu Fuujin. While in the spirit form, the member’s voice will sound deep and distorted.

Weakness: Can't move while doing the jutsu

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Name of Jutsu: Baku Suishouha - Bursting Water Collision Waves
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity: water
Note(s):

Description: The user will expel water from his mouth. This will then expand into a large volume of water.

Weakness: Uses a big amount of chakra; fire

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Name of Jutsu: Bunshin Bakuha - Shadow Clone Explosion
Rank:A
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity: none
Note(s):

Description: At first glance the clone appears to be a normal Kage Bunshin, but the user can detonate the clone at any time to form a very large explosion.

Weakness: The more clones made the more chakra is needed

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Name of Jutsu: Chakra Kyuuin Jutsu - Chakra Absorption Technique
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity: none
Note(s):

Description: The user's hand will glow with chakra. When he touches his palm on his opponents body, he can withdraw the physical and spiritual energy out of them. By reducing their chakra, it greatly increases his advantage over his opponent.

Weakness: Must make contact with the opponent the whole time for the jutsu to work

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Name of Jutsu: Chakra no Mesu - Chakra Scalpel
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity: none
Note(s):

Description: the ninja will focus chakra to their hands. When their charged hands reach the body of their target, they can extend the chakra internally into the targets body to cut and neatly slice their muscles and blood veseels without harming the surface skin. This technique can be used in battle, but because of its hectic nature, the fine precision required for an instant kill is not feasible. Damage can still be done to the vital organs, but the technique should be used carefully in battle.

Weakness: Must make contact with the opponent

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Name of Jutsu: Doryuudan - Earth Dragon Projectile
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity: earth
Note(s):

Description: The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.

Weakness: Lightning; can only use this jutsu once at a time

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Name of Jutsu: Doryuu Heki - Earth Style Wall
Rank:B
Range: Close (0m ~ 5m)
Type of Jutsu: defense
Clan(optional): no
Elemental Affinity: earth
Note(s):

Description: The ninja will do the necessary hand seals and then spew a line of mud onto the ground. The mud will then grow into a large mud wall to help defend against incoming attack.

Weakness: Lightning; something strong enough to break through

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Name of Jutsu: Doryuu Taiga - Earth Flow River
Rank:unkown
Range: Close (0m ~ 5m)
Type of Jutsu: Attack, Defense
Clan(optional): no
Elemental Affinity:earth
Note(s):

Description: The ninja will do the necessary hand seals and transform the ground upon which the enemy stands into a river of mud.

Weakness: Doesn't harm the opponent

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Name of Jutsu: Gouryuuka no Jutsu - Great Dragon Fire Technique
Rank:-
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:fire
Note(s):

Description: After forming the needed hand seals, the ninja will expel dragon head fireballs at their opponent. These powerful fireballs can punch through concrete.

Weakness: Water; Jutsu can only be used once at a time

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Name of Jutsu: Haisekishou - Burning Ash Accumulation
Rank:unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:fire
Note(s):

Description: After forming the needed handseals, the user will expel an ash from his mouth. This large cloud will then begin to envelope his foe and when the user clicks his teeth, the cloud will ignite in an explosion.

Weakness: Wind; blow away the ash before the user clicks his teeth

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Name of Jutsu: Housenka no Jutsu - Mythical Fire Phoenix Technique
Rank:C
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:fire
Note(s):

Description: The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.

Weakness: Water; can be easily dodged

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Name of Jutsu: Inyu Shometsu - Secret Healing Injury Destruction
Rank:A
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity: none
Note(s):

Description: Focusing his chakra to an area to be hit, he can begin the cell creation process the moment the area becomes injured.

Weakness: Even though the jutsu has healed the injury, the user still feels all the pain that the injury originally caused. The justu can pretty much only heal the skin and muscle of the user, so if someone were to stick a sword through them all the way through, the skin and muscle would be healed, but they would still be internally bleeding.
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Name of Jutsu: Kage Bunshin no Jutsu - Shadow Clone Technique
Rank:B
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: The normal Bunshin technique creates a copy of the ninja that lacks any substance. The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. This makes Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. This is especially true when used with Tajuu Kage Bunshin.

Weakness: The more clones being made the more chakra is needed

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Name of Jutsu: Kai - Release
Rank:unknown
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: After forming the needed handseals, the Genjutsu technique will not affect the ninja. The ninja can also use the technique on another individual who was unable to avoid the attack. After forming the needed hand seals, the ninja touches the one affected to end the affect of the spell.

Weakness: None

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Name of Jutsu: Karyuudan - Fire Dragon Projectile
Rank:B
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:fire
Note(s):

Description: The ninja will do the necessary hand seals and create mud projectiles using the Doryuudan technique. The ninja will then blow a large flame to ignite the mud projectiles.

Weakness: Water; can only be used once at a time

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Name of Jutsu: Karyuu Endan - Fire Dragon Flame Projectile
Rank:B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: The ninja does a string of hand seals and the proceeds to blow a large jet of fire from their mouth.

Weakness: Water

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Name of Jutsu: Kawarimi no Jutsu - Change of Body Stance Technique
Rank:E
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack.

Weakness: None

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Name of Jutsu: Kirigakure no Jutsu - Hidden Mist Technique
Rank:D
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: The ninja causes the area surrounding their target to be covered in fog. The low visibility allows the ninja to silently and secretly assassinate their target.

Weakness: Wind, can be blown away

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Name of Jutsu: Kokuun no Jutsu - Black Clouds Technique
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity: water
Note(s):

Description: After forming the necessary hand seals, a black mist will emit from his body and rise into the sky. Black clouds will form, releasing a flammable rain of oil onto his targets.

Weakness: Get out of the way; user can't move at the beggining of the jutsu

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Name of Jutsu: Meisai Gakure no Jutsu - Camouflage Concealment Technique
Rank:A
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: After forming the needed handseals, the ninja can grant themself near invisibility. So far only the Sharingan eye and its revelation abilities has been shown to pierce the veil and see the hidden ninja. It is unknown if the Byakugan can penetrate the jutsu and see the user's chakra circulatory system.

Weakness: Anything that allows to opponent to see the opponents chakra (read description)


Last edited by L on Sun May 17, 2009 4:32 pm; edited 4 times in total
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by L Fri Nov 21, 2008 8:06 pm

Name of Jutsu: Mizu Bunshin no Jutsu - Water Clone Technique
Rank:C
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: Mizu Bunshin no Jutsu is a Ninjutsu technique that utilizes water to create a Bunshin clone. Unlike a normal Bunshin, the Mizu Bunshin has the ability to interact more with the environment due to it having physical substance. This allows the clone to carry out limited attacks on its target. The range of the clone is limited however, it can not travel very far from the original body. If the Mizu Bunshin is injured, the clone will usually revert back into its natural water state.

Weakness: Earth; the more clones made the more chakra is used

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Name of Jutsu: Mizu no Muchi - Whip of Water
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: Attack, Supplementary
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids.

Weakness: Earth; uses up extra chakra to send the electrical current

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Name of Jutsu: Mizu no Tatsumaki - Tornado of Water
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: Attack, Defense
Clan(optional): mo
Elemental Affinity: water
Note(s):

Description: Mizu no Tatsumaki is a Ninjutsu technique that utilizes water to create a spinning water vortex around the ninja. The water acts both as a barrier and attack mechanism. The power of the vortex is enough to knock an opponent unconscious.

Weakness: Earth; uses extra chakra to add something to it

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Name of Jutsu: Mizukuri no Yaiba - Sword of Draining
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: Taikigakure Ryuu: Mizukuri no Yaiba (Hidden Waterfall Style: Sword of Draining) is a Ninjutsu technique that utilizes water to create a sword. The sword can be wielded in the normal fashion, allowing the ninja to cut and stab like a normal blade.

Weakness: Earth; anything strong enough to brake it

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Name of Jutsu: Ranshinshou - Chaotic Mental Collision
Rank:A
Range: Close (0m ~ 5m)
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: Changing the chakra in the user's hand into an electricity, The user can create an electric field to disrupt their targets nervous system. Because the brain and body communicate using electrical impulses, The user can use the field to disrupt their targets ability to move. What results is commands to move one body part being relayed to another, making it near impossible for them to move unless they have high skill and understanding of the body.

Weakness: Has to touch the opponent

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Name of Jutsu: Suigadan - Water Fang Projectile
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: attak
Clan(optional): no
Elemental Affinity: water
Note(s):

Description: The ninja does a string of hand seals to cause a nearby body of water to form a spinning drill.

Weakness: Earth; needs good chakra control

_____________________________________________________________________

Name of Jutsu: Suijinheki - Water Encampment Wall
Rank:unknown
Range: Close (0m ~ 5m)
Type of Jutsu: Defense
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: The ninja will first do a string of hand seals and then proceed to blow out a jet of water from their mouth to act as a water barrier from incoming attack.

Weakness: Earth

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Name of Jutsu: Suikoudan no Jutsu - Water Shark Projectile Technique
Rank:B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: The ninja does a string of hand seals which then causes a column of water to rise from the water and then strike their target.

Weakness: Earth; needs a water source

________________________________________________________________________

Name of Jutsu: Suiryuudan no Jutsu - Water Dragon Projectile Technique
Rank:B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: The ninja does a long string of hand seals which then causes a column of water in the form of a dragon to rise from the water and then strike their target.

Weakness: Uses a big amount of chakra; earth; takes time to do the hand signs

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Name of Jutsu: Suishouha - Water Collision Destruction
Rank:B
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type of Jutsu: Attack, Supplementary
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: The ninja does a string of hand seals which then causes a large volume of water to materialize out of nowhere. The water can then be directed at his target.

Weakness: Earth; the more water made the more chakra is needed

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Name of Jutsu: Taihoudan - Large Projectile
Rank:-
Range: Close (0m ~ 5m)
Type of Jutsu: attack
Clan(optional): no
Elemental Affinity:water
Note(s):

Description: The ninja will generate water in his mouth and spit it as a stream at his target.

Weakness: Earth

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Name of Jutsu: Tajuu Kage Bunshin no Jutsu - Multiple Shadow Clone Technique
Rank:A
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: Tajuu Kage Bunshin no Jutsu is an advanced variation of the Kage Bunshin Ninjutsu technique which was banned by the First Hokage. This has not stopped many Jounin-level ninja from learning the technique however. Instead of creating several clones, several hundred clones are created. Like normal Kage Bunshin a ninja's chakra is split evenly among the clones when created.

The clones themself can utilize any jutsu the original ninja knows. When the clones finally disperse, any new knowledge they have gained is passed back to the original ninja and to any additional clones. This makes Tajuu Kage Bunshin an excellent training method if the ninja has the chakra capacity and stamina to maintain the Kage Bunshins for an extended period of time. This allows the ninja to essentially reduce the time it takes to train and learn with each clone added. With the great number of clones in Tajuu Kage Bunshin, the ninja can effectively learn in a few weeks with a hundred clones what would take one ninja numerous years.

Weakness: The more clones made the more chakra is needed

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Name of Jutsu: Utsusemi no Jutsu - Empty Cicada Shell Technique
Rank:unknown
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type of Jutsu: supplementary
Clan(optional): no
Elemental Affinity:none
Note(s):

Description: Forming the needed handseals, the ninja will project his voice to different area to hide his location and the number of allies at his side.

Weakness: None

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Name of Jutsu:Elemental Body
Rank:A
CLan: no
Elemental Affinity: all
Note(s):

Description:A jutsu that allows the user to transform their body into an element.He/She takes a fourth of their elemental chakra and stores it into,well, all over.

Weakness: Uses up 1/4 of the users elemental chakra

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Name of Jutsu: Black Mist Coffin Jutsu
Rank:E-S
Range: Close (0m ~ 5m)
Type of Jutsu: kinjutsu
Clan(optional): no
Elemental Affinity: water
Note(s):

Description:After performing a long string of handseals this jutsu traps the target in a black mist. The first stage of the attack slowly destroys all the senses except touch, afterwards the fog begins to suffocate the flow of chakra causing it to stop moving. Th final stage results in the black mist crushing the targets body (Much like Gaara Sand Coffin and Sand Burial).

Weakness: Wind; Can be blown away; takes time to get through the stages

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Name of Jutsu: Heaven Release: Father of Space
Rank: unknown
Range: anything
Type of Jutsu: kinjutsu
Clan(optional):
Elemental Affinity: none
Note(s):

Description:This technique is a sub-jutsu of Kagegan,the kekkei genkai possesed by Sanmaru. This allows the user to teleport from one place to another without using jutsu formulas unlike Flying Thunder God Technique (Hiraishin no Jutsu) and goes with twice the speed. It can be used to travel any distance as long as the user knows where he or she is going.

Weakness: Must know where he's going; can't be used repeatedly

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Name of Jutsu: Tentousama Meimu
Rank: S
Range: -
Type of Jutsu: genjutsu
Clan(optional): N/A
Elemental Affinity: N/A
Note(s): uses the 5-tails chakra to cast the genjutsu

Description: When put in this god like genjutsu, the person in it will actually feel that he is being attacked by all of his jutsu's. Even though he feels all the pain he can not die by it.

Weakness(es): If the person in the genjutsu doesn't have any jutsu's, the user can't use any jutsu's after using this genjutsu for a couple of minutes (3 posts), and if you disrupt the user's chakra flow.

_____________________________________________________________________

Name: Elemental clones
Rank: B
Type of Jutsu: Ninjutsu
Range: -
Clan: N/A
Elemental Affinity: All/depends
Notes:

Description: This jutsu allows the user to make a clone/clones that can be any element. Even though they seem like a normal kage bunshin, once they are hit they can be any element. Like if someone hit's it, they could get shocked with electricity, burned with fire, get wet with water, etc.

Weakness: The more clones being made, the more chakra is needed.


Last edited by L on Sun May 03, 2009 3:05 pm; edited 4 times in total
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Kyouken Uchiha Fri Nov 21, 2008 8:12 pm

Approved
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S-Ranked Missing-Nin
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Shin Uchiha Sun Nov 23, 2008 2:42 pm

All of your jutsu are missing Weaknesses... Exept the first one.. FIX IT
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by L Sun Nov 23, 2008 3:57 pm

Is that better?
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Shin Uchiha Sun Nov 23, 2008 3:58 pm

Yes it is, approved
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by L Wed Dec 03, 2008 8:26 pm

Updated, added Elemental clones
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Guest Thu Dec 04, 2008 10:19 am

Approved

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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Kenshi Sun Apr 05, 2009 10:46 am

Your jutsu are going under extreme review, don't use them for now.

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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Kenshi Sun Apr 05, 2009 11:08 am

One's I don't like Name of Jutsu: Resurrection Reincarnating Dark World
Spoiler:

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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by L Sun Apr 05, 2009 4:31 pm

Spoiler:
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by L Sun May 03, 2009 5:47 pm

BUMP
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Kenshi Sun May 17, 2009 4:00 pm

Name of Jutsu: Inyu Shometsu - Secret Healing Injury Destruction
Rank:A
Range: -
Type of Jutsu: Supplementary
Clan(optional): no
Elemental Affinity: none
Note(s):

Description: Focusing his chakra to an area to be hit, he can begin the cell creation process the moment the area becomes injured.

Weakness: None

It needs weaknesses, and needs to be explained on how you can use it, what limits there are to it and etc.

i

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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by L Sun May 17, 2009 4:44 pm

Spoiler:
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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

Post by Kenshi Sun May 17, 2009 4:45 pm

Approved

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Sanmaru's jutsu's Empty Re: Sanmaru's jutsu's

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