Yousei's Jutsu
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Yousei's Jutsu
Name of jutsu: Kamaitachi no Jutsu (Cutting Whirlwind)
Rank E-S: C
Range: Mid-Far
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: using wind nature manipulation strikes enemy with cutting whirlwind.
Weakness: If it faces Fire style, it can turn out a big boom. Can be easily dodged by C+
Name of jutsu: Fuyou Hamono (Floating Weapons)
Rank E-S: C
Range: Any range
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: Character controls weapons/shurikens in air, while using wind. This wind can counter other wind techniques sent to deflect weapons.
Weakness: Is more suited for shuriken and kunai, its hard (but able) to control katana or larger weapon. Has no effect when faced with fire style (atleast doesnt explode).
Name of jutsu: Hiroimono no Jutsu (Windfall)
Rank E-S: C
Range: mid
Type of jutsu: ninjutsu
Element Affinity: Fuuton
Description: uses wind manipulation to create whirlwind that lifts enemy up and then drops them down at high speed.
Weakness: Katon again... and "fat" enemies
Name of jutsu: Fuusochi (Wind Step)
Rank E-S: C
Range: self
Type of jutsu: ninjutsu
Element Affinity: Fuuton
Description: User focuses much wind chakra around his body (especially legs) and for a moment performs a mini version of Shiro Kaze which gives him incredible speed for 2 seconds. This looks like when Haku used wind to disappear. Mostly used for retreating or concealing. Uses too much chakra to travel longer distance.
Weakness: User may get hurt if he uses this jutsu to travel through burning area.
Name of jutsu: Fuushou (Wind Strike)
Rank E-S: C
Range: mid
Type of jutsu: ninjutsu
Element Affinity: Fuuton
Description: User focuses strongly pressured wind into blade like wave and sends it to enemy cutting him to half.
Weakness: Its fast, but can be broken by stronger atack.
Name of jutsu: Fuurin (Wind Chime)
Rank E-S: C
Range: mid
Type of jutsu: genjutsu
Element Affinity: Fuuton
Description: Through wind manipulation user howls wind around the enemy to create sound based genjutsu that effects brains sensing centers by hearing it. When in genjutsu user loses all of his senses apart from hearing. He can only hear winds howl. Enemy under illusion has difficulties canceling this genjutsu because he cant coordinate his actions when he doesnt sense anything.
Weakness: It's hard to catch fast moving enemy unless used like trap. Wind needs enemy body to create sound.
Name of jutsu: Kaze Jiten (Wind Spin)
Rank E-S: C
Range: Close-Self
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: User creates not very visable wind field around him to deflect throwing weapon attacks.
Weakness: Works only against shuriken, kunai and others ranged weapon attacks.
Rank E-S: C
Range: Mid-Far
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: using wind nature manipulation strikes enemy with cutting whirlwind.
Weakness: If it faces Fire style, it can turn out a big boom. Can be easily dodged by C+
Name of jutsu: Fuyou Hamono (Floating Weapons)
Rank E-S: C
Range: Any range
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: Character controls weapons/shurikens in air, while using wind. This wind can counter other wind techniques sent to deflect weapons.
Weakness: Is more suited for shuriken and kunai, its hard (but able) to control katana or larger weapon. Has no effect when faced with fire style (atleast doesnt explode).
Name of jutsu: Hiroimono no Jutsu (Windfall)
Rank E-S: C
Range: mid
Type of jutsu: ninjutsu
Element Affinity: Fuuton
Description: uses wind manipulation to create whirlwind that lifts enemy up and then drops them down at high speed.
Weakness: Katon again... and "fat" enemies
Name of jutsu: Fuusochi (Wind Step)
Rank E-S: C
Range: self
Type of jutsu: ninjutsu
Element Affinity: Fuuton
Description: User focuses much wind chakra around his body (especially legs) and for a moment performs a mini version of Shiro Kaze which gives him incredible speed for 2 seconds. This looks like when Haku used wind to disappear. Mostly used for retreating or concealing. Uses too much chakra to travel longer distance.
Weakness: User may get hurt if he uses this jutsu to travel through burning area.
Name of jutsu: Fuushou (Wind Strike)
Rank E-S: C
Range: mid
Type of jutsu: ninjutsu
Element Affinity: Fuuton
Description: User focuses strongly pressured wind into blade like wave and sends it to enemy cutting him to half.
Weakness: Its fast, but can be broken by stronger atack.
Name of jutsu: Fuurin (Wind Chime)
Rank E-S: C
Range: mid
Type of jutsu: genjutsu
Element Affinity: Fuuton
Description: Through wind manipulation user howls wind around the enemy to create sound based genjutsu that effects brains sensing centers by hearing it. When in genjutsu user loses all of his senses apart from hearing. He can only hear winds howl. Enemy under illusion has difficulties canceling this genjutsu because he cant coordinate his actions when he doesnt sense anything.
Weakness: It's hard to catch fast moving enemy unless used like trap. Wind needs enemy body to create sound.
Name of jutsu: Kaze Jiten (Wind Spin)
Rank E-S: C
Range: Close-Self
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: User creates not very visable wind field around him to deflect throwing weapon attacks.
Weakness: Works only against shuriken, kunai and others ranged weapon attacks.
- Spoiler:
These following techniques are yet to be learned.
Name of jutsu: Ken Jisei Nankan (sphere/weapon reflcetion barrier)
Rank E-S: B
Range: Close-Self
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: Modified version of Kaze Nankan. This barrier has two wind rotation layers and wind circulation sector between them. The two layers have same purposes: 1st - sensing objects that pass through it, 2nd deflect all attack that are going through. Wind circulation is closed and covers whole 2nd layer. This circulation is meant for catching shuriken type weapon or other attacks. When weapon gets cought in circulation sector, it will circulate in a closed circle inside barrier until user lets it go (by changing circulation and ending its route out of barrier) or until technique is canceled. If by chance an attack had passed circulation, the 2nd layer should stop it.
Weakness: Doesnt work (defending) against heavy objects, stronger techniques. Catches only weapon or lightning atacks. Takes additionnal chakra to shoot captured attacks back.
Name of jutsu: Shiro Kaze no Jutsu (White Wind)
Rank E-S: A
Range: Self
Type of jutsu: Senjutsu
Clan(Optional): Fuusoku
Element Affinity: Fuuton
Description: user transforms into wind itself to conceal and move faster. He cant get hurt by any Taijutsu, Kenjutsu, Genjutsu and some of Ninjutsu.
Weakness: While in that form, user is only able to use wind elemental Ninjutsu, also it uses much chakra to maintain it. User cant stay in that state for long, if he stays until all his chakra's out, he wont be able to return into his human form.
Name of jutsu: Kaze Nankan (Wind Barrier)
Rank E-S: B
Range: Close-Self
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: This technique was for defending while using Harangans Analysis. It creates 3 layered wind barrier. 1st layer is easy to go through, but it has kind of chakra connection with user, that allows him to sense if something is piercing the barrier. 2nd layer is strengthen with chakra and is really hard to pierce. It can deflect any ranged weapon attack and some of others. 3rd layer spins in another direction than 2nd to make it normal atmosphere inside, also deflects attacks.
Weakness: Doesnt work against heavy objects, stronger techniques.
Name of jutsu: Sensen Kaze no Mai (Thousands of Winds' Dance) - Unable to use it yet
Rank E-S: A
Range: Far
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: Strong wind manipulation technique that sends 1000 cutting wind waves from different directions into enemy. If they all reach enemy, he'll be cut to pieces. Winds are too strong to be stopped by fire; if target of this jutsu user fire, he will get cought in the blast and then cut.
Weakness: While winds are still coming, enemy can escape because there are 6 unrisky spots, those are uncovered by any wind (but if enemy runs into one of winds he'll be halfed).
Name of jutsu: Fuumai (Wind Dance)
Rank E-S: C
Range: Close-Self
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: Mini version of Fuusochi. With this technique user is able to achieve half speed of Fuusochi, but can maintain it for much longer time. This technique is meant for maneuvering while in combat.
Weakness: Burning areas.
Name of jutsu: Kaze Bunshin
Rank E-S: C (im going to improve this after my character's Chuunin by adding more effects and B rank)
Range: Close
Type of jutsu: Ninjutsu
Element Affinity: Fuuton
Description: Another clone technique that I find between Kage bunshin and simple bunshin. After correct seals are done, wind starts to gather and take shape of the user. The clone has physical substance so it can interact with its surroundings, yet its chakra system is not meant for anything else than: maintaining form and communicating with user via mind. As a wind it allows clone to partially leave its users form to avoid some obsticles in form of wind, this works against weapon and taijutsu attacks. Clone has no vital organs, so there are 3 ways to destroy it: for user to cancel technique, for chakra deposits to run out, or somehow to stop/remove/damage clones chakra system.
Weakness: The more chakra user uses for this technique ,the more clones deposits are and longer it can last. When clone's hit with fire technique (if it doesnt damage its chakra system) it consumes most chakra to maintain form of all other types of damage. Also, its pretty easy detectable as a clone and takes much chakra when switching form to wind or to users shape.
Name of jutsu: Rasensatsu (spiral kill/slice/split)
Rank E-S: C
Range: Close
Type of jutsu: Fuuinjutsu
Element Affinity: -
Description: User focuses highly pressured chakra in palm and by hitting opponent inserts it into his/her body (preffered into tenketsu). By the users command "seal!" this chakra takes form of spiral that connects with opponents chakra system and gets 10% of all opponents chakra go through it. Also, this spiral consumes half of the chakra that goes through it to maintain itself. If user successfully hits tenketsu with this technique, then this tenketsu simply burns 25% all chakra that passes it; eventually it drops opponents chakra amount to very low.
Weakness: Since spiral seal uses opponents chakra as its source of energy, it will vanish once opponents chakra level drops to 25% and not enough chakra will go through spiral. Sealed tenketsu doesnt disappear when opponents chakra level cant support tenketsus "new function", So it stops that function until opponent chakra level rises enough; Tenketsu seal can be broken if this tenketsu is closed, or correct tenketsu is hit to increase chakra flow in sealed zone and overthrow the seal.
Last edited by Yousei on Wed Jun 17, 2009 11:47 am; edited 8 times in total (Reason for editing : Updated)
Yousei- Posts : 80
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Re: Yousei's Jutsu
Hmmm, this is quite difficult. Because Fuuton ninjutsu is your kekkei genkai trait, I dont think I should allow you to use ranks that go up to A, for the time being. Seeing that you are only a genin, D ranks and a few C ranking ninjutsu's will do you good
Kyouken Uchiha- S-Ranked Missing-Nin
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Re: Yousei's Jutsu
Ok, then those of B and A will be for later.
I added Wind Spin technique to replace Wind Barrier since I cant use it yet.
I added Wind Spin technique to replace Wind Barrier since I cant use it yet.
Yousei- Posts : 80
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Re: Yousei's Jutsu
Just pointing out any jutsu that has an element is never ranked at D....They are ranked C and up
Dean- Posts : 93
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Re: Yousei's Jutsu
Thank you for name...
As for ranks, do I have to change them?
As for ranks, do I have to change them?
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Re: Yousei's Jutsu
yes give them a specific rank, none of that d-b stuff, definite ranks, not open, only in specific cases is that allowed
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Re: Yousei's Jutsu
Like this?
Yousei- Posts : 80
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Re: Yousei's Jutsu
Well I'm not too sure of this jutsu... Normally, ALL Genjutsus are counterable, its just Genjutsu is harder to counter because it deals with your five senses. And your weakness doesn't fit. Even if it takes time to create the sound needed for the Genjutsu, it would still affect the enemy even if they are moving or attacking. Basically, all you have to do is start the Genjutsu and then just stall until it takes affect because this is a sound based Genjutsu, not wind. This is similar to what the Sound 3 used (Kin Tsuchi, Zaku Abumi, and Dosu Kinuta) used. And, you need to specify what exactly the jutsu does and how it works... well more if possible.Name of jutsu: Fuurin (Wind Chime)
Rank E-S: C
Range: mid
Type of jutsu: genjutsu
Element Affinity: Fuuton
Description: Through wind manipulation user howls wind around the enemy to create sound based genjutsu. When in genjutsu user loses all of his senses apart from hearing. He can only hear winds howl and winds bell. Cant be canceled by enemy under illusion because he cant coordinate his actions when he doesnt feel anything.
Weakness: Cant effect fast moving enemy, it takes time for wind to move correctly to create genjutsu sound.
- Spoiler:
Suzu no Oto - Sound of Bells
Suzu no Oto is a Ninjutsu technique utilized by Sound kunoichi Kin. Kin will hurl senbon which have bells attached with string. This string will also run from the senbon itself to her hand. After she hurls the senbon at her opponent, the dangling bells can be moved by Kin to emit a ring at a special frequency. This frequency reaches directly into her opponents brain and shows them the desired illusions. Unfortunately simple ear plugging will not prevent the illusions. One way this can be utilized is to confuse her opponent. By making her opponent see multiple copies of herself, she can confuse them as to her actual location. This is especially deadly when senbon or kunai are thrown, making it difficult to tell which weapon to avoid.
Kyoumeisen - Vibrating Sound Drill
Kyoumeisen is a Ninjutsu technique which uses sound waves created by Dosu's sound wave amplifier to disrupt a persons inner ear. After the amplifier releases sound waves, Dosu can use his chakra to move the waves directly into the inner ear of his opponent. By disrupting the inner ear in this manner, the target loses their sense of balance and will likely vomit. If the opponent has their ears plugged, Dosu can direct the sound through their body. Because the body is 70% water, it conducts the sound just as well. This allows the sound waves to still reach the inner ear.
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Re: Yousei's Jutsu
Changed. Ok?
Yousei- Posts : 80
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Re: Yousei's Jutsu
May I get this checked and approved?
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Yousei- Posts : 80
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Join date : 2009-05-07
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Yousei- Posts : 80
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Join date : 2009-05-07
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Re: Yousei's Jutsu
Make sure you wrap the jutsu that you can't use in some spoiler tags.
If you use them without permission you'll be denied.
Approved
If you use them without permission you'll be denied.
Approved
Re: Yousei's Jutsu
Added:
Kaze Bunshin,
Rasensatsu,
Ken Jisei Nankan.
May I get this checked?
Kaze Bunshin,
Rasensatsu,
Ken Jisei Nankan.
May I get this checked?
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Re: Yousei's Jutsu
bump
Added Fuumai
Added Fuumai
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Re: Yousei's Jutsu
Supposedly when your make new jutsus you are supposed to put in an entirely new post.
Anyway, I will still look at some of the jutsus you have posted.
(Oh and as a side note, I don't like moderating techniques as they can vary a lot depending on a character's history and current standing at NN. More or less when I check techniques, I simply go by rank... So another mod/admin should look at this.)
So, you'd also have to explain how you learned your new jutsu (or link us to the thread where you learned your new jutsu).Rules wrote:When you are making new jutsus, simply put them up in another post. Do not go back to your original post and add them in as Moderators/Administrators will be unable to tell what jutsus you have added on. Also note that once your jutsus have been approved, jutsu you learn later must be learned through RPing.
Anyway, I will still look at some of the jutsus you have posted.
I highly doubt that this would be ranked 'C' if it is a combination of a Kage Bunshin, even if it is only a part of the jutsu. Remember that Kage Bunshin is already at a B rank level. That would mean that before combining anything, even parts, you'd have to know the combined jutsus in the first place. And a fresh Genin knowing Kage Bunshin? I doubt it...Kaze Bunshin wrote:Another clone technique that I find between Kage bunshin and simple bunshin.
I notice that for this jutsu to actually be effective, you have to hit the tenketsu. This is rather hard and supposedly just hitting out at random will not guarantee that you hit a tenketsu as tenketsu are extremely small and only seen by the Byakugan eye. And I doubt that this jutsu is also ranked at 'C' because you are using your opponent's chakra and destroying chakra, that and that the jutsu is a sealing technique that drains chakra. It just doesn't seem very likely that a Genin would know this kind of jutsu and with it being ranked at 'C' as well.Rasensatsu (spiral kill/slice/split) wrote:User focuses highly pressured chakra in palm and by hitting opponent inserts it into his/her body (preffered into tenketsu). By the users command "seal!" this chakra takes form of spiral that connects with opponents chakra system and gets 10% of all opponents chakra go through it. Also, this spiral consumes half of the chakra that goes through it to maintain itself. If user successfully hits tenketsu with this technique, then this tenketsu simply burns 25% all chakra that passes it; eventually it drops opponents chakra amount to very low.
(Oh and as a side note, I don't like moderating techniques as they can vary a lot depending on a character's history and current standing at NN. More or less when I check techniques, I simply go by rank... So another mod/admin should look at this.)
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Re: Yousei's Jutsu
Alright,
Sorry I forgot the rule and I shall move those jutsu to "unable to use" spoiler. But it looks like you didn't understand everything about them.
Kaze bunshin isn't Kage bunshin combination and my character doesn't know Kage bunshin, that's why I created Kaze bunshin so I could use a clone that can interact with its surroundings, but I lowered its power by taking away the ability to use jutsu. That's why I "find it between Kage and simple bunshin" it means C rank.
Also, Rasensatsu is only preffered to hit tenketsu because attack is more effective then, spiral will form anyway, even if you miss tenketsu. And are sealing technique somewhat most advanced or something? They are just rarely used, I always thought of them as just other type of jutsu from Ninjutsu, Genjutsu... And since Fuuinjutsu is going to be my characters second combat/non-bloodline speciality, I thought out first combat fuuinjutsu for him.
Anyway, if you say is too powerful, I'll wait.
Sorry I forgot the rule and I shall move those jutsu to "unable to use" spoiler. But it looks like you didn't understand everything about them.
Kaze bunshin isn't Kage bunshin combination and my character doesn't know Kage bunshin, that's why I created Kaze bunshin so I could use a clone that can interact with its surroundings, but I lowered its power by taking away the ability to use jutsu. That's why I "find it between Kage and simple bunshin" it means C rank.
Also, Rasensatsu is only preffered to hit tenketsu because attack is more effective then, spiral will form anyway, even if you miss tenketsu. And are sealing technique somewhat most advanced or something? They are just rarely used, I always thought of them as just other type of jutsu from Ninjutsu, Genjutsu... And since Fuuinjutsu is going to be my characters second combat/non-bloodline speciality, I thought out first combat fuuinjutsu for him.
Anyway, if you say is too powerful, I'll wait.
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Re: Yousei's Jutsu
See... this is why I'd like another mod or admin to check it out. I just couldn't help but notice some things here and there.
And as to the second one, I understand that you aren't aiming to actually hit tenketsu... but the likelihood of you succeeding in hitting tenketsu is very unlikely, thus I don't understand why you bother to include it, seeing as tenketsu is almost exclusive to the Hyuuga Clan...
And as to your clones... they're still able to maintain substance. That's the part I'm iffy about. Because even if they can't use jutsus, they are generetically the same as Kage Bunshins in the fact that they can relay information to you once they disperse and avoid attacks... and if they can't use jutsu, and are simply made out of wind then their purpose is to simply collect data right?
Your jutsus just seem a little... confusing to me is all.
And as to the second one, I understand that you aren't aiming to actually hit tenketsu... but the likelihood of you succeeding in hitting tenketsu is very unlikely, thus I don't understand why you bother to include it, seeing as tenketsu is almost exclusive to the Hyuuga Clan...
And as to your clones... they're still able to maintain substance. That's the part I'm iffy about. Because even if they can't use jutsus, they are generetically the same as Kage Bunshins in the fact that they can relay information to you once they disperse and avoid attacks... and if they can't use jutsu, and are simply made out of wind then their purpose is to simply collect data right?
Your jutsus just seem a little... confusing to me is all.
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