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Bachi's Poisons

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Post by Bachi Hyuokin Sat Apr 18, 2009 5:53 pm

Name of Weapon or Item: The Two Poison Viles

Description: The viles contain Two different kinds of poison (for Bachi's Bloodline). One has the ability to paralize the area in which the poison entered. The second has the ability to slowly sap chakra for a short amount of time.

Paralysis - Can cause a whole limb to go completely numb for the battle not the entire body.

Charkra Drain - Drains 20% of the opponents chakra over a short period of time


History:Bachi was given These two poisons and the ingredients to make them by his father on his death bed.

Appearance: Three ordinary glass tubes holding Green and Purple liquids. They are located in his flak vest in place of where the scrolls are kept.


Last edited by Bachi Hyuokin on Thu Apr 30, 2009 4:41 pm; edited 3 times in total
Bachi Hyuokin
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Post by Koga Sat Apr 18, 2009 10:15 pm

Paralysis one, whats the largest area it could numb?

Sapping one, if you nail someone with it in the beginning of a fight, and theyre at 100% chakra, how much would one dosage of the poison drain from them by the time its run through their system?

Fatality one, how long does it take for death to finally occur? Does the pain become more serious over time? Does it become a paralyzing pain by the time the target dies? How much poison does it take for them to actually die from it?
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Post by Bachi Hyuokin Sat Apr 18, 2009 10:46 pm

Paralysis - The largest area it can effect is a body part such as an arm a leg and can only be used in once per battle

Chakra Sap - it will drain about 20 % of the chakra in a fight.

Fatality - The pain is minor towards the begining graduallky geting more sever but never to the point that the enemy cannot fight back. it works by slowly shutting down the nervous system. If the target is poisoned and is left alone with now fighting and just rest it can take up to three days of suffering. during a fight, since the blood is pumping, the poison moves through the system faster which causes the time to be shortened to (depending on the opponent) at matter of hours

Only one poison can be used per fight

I will edit it to make it more clear
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Post by Bachi Hyuokin Sun Apr 19, 2009 12:14 am

updated
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Post by Koga Sun Apr 19, 2009 12:57 am

Now, with these time spans, is it RP time? Or real life time?
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Post by Bachi Hyuokin Sun Apr 19, 2009 3:10 am

RP time
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Post by Bachi Hyuokin Thu Apr 23, 2009 7:23 pm

Bump

Oh noez! They are sp
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Post by Bachi Hyuokin Sun Apr 26, 2009 9:18 pm

bump
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Post by Bachi Hyuokin Thu Apr 30, 2009 3:30 pm

Post Count

bump
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Post by Koga Thu Apr 30, 2009 4:22 pm

Sorry about the wait, Bachi.

Now, you say "depending on the opponent", as well as "three to four days". Both of those imply some discepancy, like they would change. Then you decided to have it in RP time, thats a bit of a problem, seeing as how its next to impossible for us to decide what a day in RP time is, let alone an hour, since each post, under normal circumstances, is only supposed to encompass a matter of seconds at best.
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Post by Bachi Hyuokin Thu Apr 30, 2009 4:28 pm

after all this changing I'm feeling like scraping the fatality all together that might make it easier
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Post by Koga Thu Apr 30, 2009 4:34 pm

True. Besides, having a poison to make a kill kind of takes away the fun of rping. One clean hit, and your job is done.
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Post by Bachi Hyuokin Thu Apr 30, 2009 4:40 pm

alrighty I'm gonna get rid of fatality
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Post by Koga Thu Apr 30, 2009 8:18 pm

All right then.

Approved.
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